# PART 2 : Powerwiki Experimental Lab
The purpose of the experiment
S80-grade weapons enchant enchant success rate of these items throughout Russia and the maximum levels should check.
Experimental conditions
- Enchanted success purely to make sure only the subjects with a +3 enchant items ready
- Subjects melee weapon & Magic Weapon [ blunt & Staff ]
- 100 test subjects were 100 exhausted, but until ready to rush to enchant
Dynasty Sword +3 = 100 |
Dynasty Bow +3 = 100 |
Enchant Weapon Scroll = 1000 |
Experimental procedure
The recent trend of characters to do enchanted is dwarf. The S80 weapon has pay a lot of attention on most popular weapon to be enchanted : the Dynasty sword and bow.
Experminet 1 - Dynasty Sword
Experiment 2 - Dynasty Bow
Experiment 3 - Dynasty Mace
Experiment 4 - Dynasty Staff
Experimental results
The results of this experiment show that the magic weapon has the lowest probability of success. It's just 39.39% and the melee weapon has the greatest rate of success. Enchant success rate by order from the participant experiment is known as 66.66%, but the fact from the experiment above show that the probability of success figure of 66.66% has a big difference value.
Other experiment classify the melee weapon into view part such : sword, bigsword, dager, dual sword, poleaxe, axe, etc. The result of the experiment show that melee weapon still has better probability of success rate.
Conclusion : The over enchanted of weapon within Lineage2 may be based on the number of weapon damage and stats. It may also depending on the type of weapon, grade and classes. The unique system of it, producing various different success rate with different character. However, the enchant results could be obtained from the previous experimental, and the number of success probability has found in many differences.
source : powerwiki-korea
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