The echo of third ring part - the continuing series of echo patch lineage 2 online games, announced for the update at 25 july 2012 - Korean server. Like other part (the first and the second), the third part of echo ring had been developed for several game changes. The existing of cemetery hunting ground (Aden area) has renewed as Feoh wizard and healer hunting area. The other changes of difficulty of Worms raid boss had been reduced and fixed. In addition, specific classes skill related to armor effect has also been added on the game world. The third echo of ring part change and content can be read as information bellow:
Hunting Ground Changes
- Raid update
- Earth Worm: Limited personals who jointed at this raid boss had been changed for 49 - 200. The raid boss level gain into level 98. The process step of the raid changed to 4 steps. Load of the monster had been downward. The frequency of monster load skill had been reduced.
- Other change related raid boss drop had been changed: Fortuna, Spezion, Balor, Tauti, Istina, Valakas, Antaras, etc
- Tauti instance zone (extreme) changed from 30 minutes to 45 minutes
- Kamael village has been changed and renewal
- Monster hunting had increase level for level 93 - 96
- The level hunting difficulty had added to game related the character level for better experience (the system similar with dreamy dungeon)
- The cemetery Aden castle has been changed as the following information:
- Feoh wizard & Healer Level 97 solo hunting: the monster of the existing patch had been changed to level 97 - 99. A low probability through a rare monster that appeared on the area can gain high experience rewards. King's elite monster and commander available for advance hunting.
Skills Changes
Other Skill Changes
Echo of The Ring #1 | Echo of The Ring #2 | Echo of The Ring #3 | Echo
of The Ring #4 | Echo
of The Ring #5
Class
|
Image
|
Skill
|
Effect
of change
|
Otheol Log
|
Maximum critical lvl 1 | Passive skill has been changed to state-of-the line, the target damage penalty had been deleted | |
Maximum critical lvl 2 and 3 | Maximimum detrimental had been increased | ||
Scorpion poison | Changes to the passive skill | ||
Chain Blow | When you are bleeding increase skill 20% | ||
Blood stab | The probability of bleeding has been increased | ||
Razor rain | The probability of bleeding has been increased | ||
Dagger explosion | The orientation and extent of the skill attack had been changed | ||
Block Magic | Skill icons change | ||
Critical weakness | Skill icons change | ||
Tyr
Warrior
|
Berserker range | When bellow HP 70%, increase P.attack and critical rate | |
Lightning disarm | Increase the probability of success | ||
Giant punch | Increase the probability of success | ||
Power bomber | The probability of success increase, the penalty state has been deleted | ||
Mega strike | Damage penalty had been changed | ||
Jump attack | Skill usage: the consume of momentum changes into 3 | ||
Hurricane Blaster | Skill reuse reduce and add a weakened defense power | ||
Spirit of the Hunter | Skill effect increases 30 minutes | ||
Spirit of Slayer | Skill effect increases 30 minutes |
Other Skill Changes
- The Aeo Healer skills of turn crystal transition effect has been fixed
- Turn effect skill such as reflect damage has been fixed
- Enable/disable toggle skills change depending the character had been changed
- Feoh wizard double cast skills problems has been fixed
- The skills problem related to Feoh wizard class has been fixed
- The skill of wind riding maintenance by water had been added
Other Changes
- A new binding scroll item had been added through campaign reward
- R grade Armor enchantment had been change for the following information:
- Armor +4
- Def type: increase movement speed by 3
- Magic type: critical damage reduce by 2.1%, decrease of probability bleeding and critical 1.7%
- Armor +6
- Def type: MP recovery increases bonus 8 (when you are sitting/standing), increase debuff 10%
- Magic type: col-down skill has been reduced 3%
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