Fortuna instance zone, a new dungeon related to Goddess of Destruction patch. It is a kind of single party hunting zone for player who reached level 90 or higher. It can be once made per day (instance zone reset every day at 6.30 A.M server time). The detail guide of Fortuna instance zone can be found as information bellow:
- Recomended Level: 90+
- Related Quest: Aziel NPC - Ancient city of Magmeld
- Rewards: Roll paper that can be exchange for various item such as Exp., SP, choice of apocalypse ingredient set, enchanting scroll and Adena 47 million. It can be obtain when finish all the stage of Fortuna hunt.
- Drop: Twilight and Seraph armor/accessories
Note: If you fail or die on any stage of Fortuna hunt, you can go back to the dungeon system without any buff. So please maintenance your buff with the R grade buff pot before re-enter the last dungeon stage/position.
- Recommended party:
- Sigil knight
- Aeoh Healer (better level 94+)
- Iss Enchanter
- DD's: Tyrr + 2x Wynn, Feoh + 2x Wynn, Feoh + Tyrr + Wynn, Feoh + Wynn + Yul, Wynn + Tyrr + Yul
Note: suggestion class on party is Wynn summoner for deal in damage n maintenance party cover on each stage. Feoh overhit can provides such a good item drop and experience point.
Role of Hunting: Sigil Knight Job: tank must take all hard extreme mobs with provoke skill and take them to the one of the blue or red light through the Fortuna room and hit the light by himself. The light will exploded and eliminate the monster, the extreme monster will convert to easy to kill monster. All party members must stay at the entrance door with devil movement skills. After the mobs converting by the tank, other members may use AOE skill to eliminate mobs. Tips on this case, if there any Feoh wizard on party, Feoh can use the skill of shadow snare to drag mobs toward the target and kill easily.
- Stage 1: No need to convert the mobs, just get buff and eliminate the mobs as usual.
- Stage 2: As stage 1, kill the mobs with simple hit
- Stage 3: Convert the mobs in all different light, after that will be appear mini boss. This stage is similar with the Kartia-Zailaka Room 1 stage 7 and room 2. Approximate of killing this mini boss are about less then 1 minutes. Rhapsody skill of Iss enchanter is very useful for this stage.
- Stage 4: Similar with stage 3. When the boss split into two image, use the right rhapsody to kill both the split bosses will provide such a good item drops. Mass celestial is very useful on this stage.
- Stage 5: Similar with previous stage, the magic boss type (Magic Warrior Konyar) will appear after cleaning the room. This boss is not to hard to be killed, before died, The boss will transform into other from. When the boss killed, it will drop some MP pot so MP will be recharge on this stage.
- Stage 6: In the beginning of the stage it will appear Curse Hero Lakielo and must be killed before continuing to next step. After the Curse Hero died, the Sir Lesyinda of The Black Shadow boss will be spawning with powerful AoE Lotus skill. So please be aware to maintenance range when eliminate this boss on this stage. Tips: Feoh can use wind stance with Elemental Crash skill to knock back the boss. But it will not effect to much, the stance skill will interrupt the boss lotus skill with good damage.
- Stage 7: When move to this stage, use the Devil Movement to protect the party members from mobs on this stage. Tank should clean it and others members can stay at the door. After the tank clean the mobs, it will spawning two bosses Mukshu The Coward and Blind Hornafi. Role on this stage, kill the Mukshu first because he provides celestial shield skill. Useful of killing Mukshu are debuff, slow, death breath, poison, etc. After that, you may focus to Blind Hornafi. The boss has powerful skill, so be aware to the boss. Tips: don't use rhapsody at the stage, keep it for last stage. When DD get stunned, healer must use knock back to release other party members from the stunned skill. When killing Muksu, Wynn should use Grim summoner, it will help much on this stage.
- Stage 8: Move to this room with devil movement skill. The boss of Yeontumak will appear, agro the boss and bring to the corner. The boss will disappear 6 times on this stage, you do not need to worry because he will turn back to you. Do not use AoE skill on this stage.
- Stage 9: use devil movement skill on this stage and keep stay at the corner. To take the boss on the corner, tank does not need to use agro, just move near the boss and back to the corner, the boss will turn through the corner. There are available two type of mini form on this stage (similar with Freya system) so please be aware to maintenance each other. 1st form the boss RON, you must kill the boss fast. RON provides fear skill and it will make harder. Tips wearing armor at least+6 will give additional resist of mental attack effect. Use celestial and tree of life when it is needed. 2nd form, the boss will stronger than the first, use rhapsody to kill the boss fast. Within the process it will spawning minion mobs with agro skills. Keep focus on the boss and do not use AoE skill.
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