Race Skill Change Goddess Of Destruction Chapter 3 - Lineage II News

Race Skill Change Goddess Of Destruction Chapter 3

race skills lineage2 chapter 3
Lineage2 Online Games News:


Goddess of Destruction - Chapter 3: a new era of Lineage 2 balance and harmony system had already tested on Korean server: 10 October 2012. As the last article, awakening 34 classes had become the the major vital issue, effected to all game life and system. The changes of revolution features had made include: system change, hunting ground, quest, item, awakening 34 classes and skills. For example the new awakening 34 classes now days be the main focus that effected in many ways of game system. The skill had tested to be more balance n harmony. In other words, the NCsoft development team also remade the race skill to meet the fitness between race balance, weapon/armor and skills. Detail information based on race skill change will be reported as the following posting (the main change).

Passive Skills Changes:
  • Human
    • Aim: increase resistance water/fire/land/wind by 10
    • Mental fortress: increase debuff resistance by 1%
  • Elf
    • Water blessing: increase water resistance by 20
    • Finesse: increase psychical critical chance 10 and magic critical chance 10
  • Dark Elf
    • Wind blessing: increase win resistance by 20
    • Sharpness: increase physical critical damage 1% and magic critical damage 1%
  • Orc
    • Fire strength: fire property resistance +20
    • Energy tricks: increase max HP/CP/MP by 1%
  • Dwarf
    • Earth blessing: increase land resistance by 20
    • Dexterity: skill reuse time decrease by 1%
  • Kamael
    • Dark blessing: increase dark resistance by 20
    • Battle instinct: PVP damage increase by 1%
Active Skills Changes:
  • Steadfast: immune poison/bleed/hold/stun for 10 seconds, additional increase movement speed by 30.
  • Anticipation: increase physical/magic evasion by 90 for 15 seconds 
  • Vanish: remove debuff, increrase speed and provide untargetable effect for 5 seconds.
  • Savage: increase damage by 10%, magic power 10%, attack speed 10%, magic speed 10%, reduce physical/magic.def by 10% for 60 seconds
  • Undying will: when HP less than/equal to 30% will imune to any damage for 5 seconds.
  • Endurance: reflect received physical damage back to an restore 460 HP by 50% for 5 seconds.
  • Earth tremor: rocks the earth to knock back nearby enemeies to the ground and reduce 30% of phyiscal/magic.def for 3 seconds
  • Soul protection: defends debuff attack three times for 20 seconds. 

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2 comments:

Anonymous said...

Are any skills going to be removed?

Unknown said...

No. Just add with new one as the 32 job characteristic. For example FEOH will be devided into: Feoh Archmage, F Mistic Muse, F soulhound, F Soultaker F Storm screamer

 
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