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Showing posts with label lineage2. Show all posts
Showing posts with label lineage2. Show all posts

Lineage2 Weapon List Characteristic

12 April 2013

Lineage2 Online Games News:

A new info of weapon characteristic update. Taken from Korean Lineage 2 Lab, bellow the basic Lineage2 weapon specification based on its type:

CLASS NAME ATTACK SPEED CRITICAL HIT RATE DAMAGE 
Dagger Very fast High Low Low
Dual Dagger Very fast High Low A little high
Sword Fast Usually Usually Usually
Rapier Fast A little high Low A little low
Dual Sword Usually Usually Usually High
Big Sword Usually Usually Usually High
Ancient sword Fast Low High High
Bow Very Slow High Low Very High
Cross Bow Usually Usually High Usually
Blunt Fast Low High Usually
Big Blunt Usually Low High Usually
Dual Blunt Usually Low High High
Spear Usually Usually Usually Usually
Magic weapon Fast Usually Usually Low
Fist Usually Low High High

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Lineage2 Image - Korean Official Server

15 January 2013

Lineage2 Online Games News:

Lineage2 icon image is an animated lineage2 image taken from the Korean server. There are many funny icon that we had already collected on gif format. You can download it for your lineage2 image collections. Some of them is designed on emotional char, pets, and other stuff.  You can use the image for favicon, smartphone/blackberry avatar and so on. Here is the list of lineage 2 animated gif image:


 
 


 

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New Design Sigel Knight Class Lineage2

11 September 2012

new sigel knight class lineage2
A New Transform of Lineage2 Online Games Elliebelly Network News:

Your voice 2 discussion was held on August - September 2012. Many of vital issue drop into the discussion even. Some of them had posted through lineage2news.com. Specific diversification class change will be used to make improvement of lineage2 next update. The sigel knight is one of the major topic that player want to redesign. 

A specific description of sigel class diversification had become priority for advance development. The different between level of each class on both party and solo hunt change into specific characteristic of role play. The result of the discussion reported as the following information:

Sigel Knight Diversification Structure: 
  • When the character not awakening within Goddess of Destruction chapter 3, it is not possible to awaken 3rd class
  • When the classes already awakening, re-selected forth class of new awakening can be figured (faith/destiny stone will be acquired) 
  • Skills: the class balance adjustment may be changed, the current sigel knight skill of hold system will not be removed. The manifested role change of the primary skills are designed based on class type, hunt and battle
  • New skills: a new mastering skills depending on third class level and class will be configured for specific detail
The Characteristics of 3rd Class Sigel Knight:
  • Human: 
    • Phoenix Knight: characteristic of high def, protection, shield and amor
    • Hell Knight: good attack, vampiric and pet
  • Elf - Eva Templar: fast recovery, cubic master, shield of ERA
  • Dark Elf - Shillien Templar: cubic master, debuff attack
Sigel Knight Class Diversification:
  • Sigel Phoenix Knight: specialized on high defensive and protection skill through party members.
    • Passive skills: shield defense is increased
    • Active skills: recover HP party members and increase debuff resistance by sacrifice himself
    • Knight skills: blood range - increase all party members physical/magic defense
  • Sigel Hell Knight: attacking tanker role utilized by the entry of party attack skills and specialized pet attack.
    • Passive skills:  absorb the damage into HP
    • Active skills: summon dark panter
    • Kinght skills: blood range - increase all party members attack and magic power
  • Sigel Eva Templar: a variety recovery skill capability to all party members, cubic support available for balance battle and def.
    • Passive skills:  shield defense rate increase
    • Active skills: fast HP/MP recovery by cubic
    • Knight skills: blood fury - restore hit to HP for all party members
  • Sigel Shillien Templar: specialized on debuff ability and enhanced attack skill to all party members during hunt or battle.
    • Passive skills: -
    • Active skills: reduce anemy def power, absorb HP by summon cubic, lightning strike attack to cause damage and paralys
    • Knight skills: blood range - increase attack/magic force to all party members
As the information above, the current sigel knight class diversification measures additional skills will become consideration data for balance improvement, step by step update. However, the discussion can cause disruption to the existing awakening skills balance. The changes will effected to this following topic:
  • Cubic changes effect: the cubic sigel knight class effects learning are reduced. The master cubic eva templar and shillient templar class features will enhanced to the game system.
  • Summoning skill changes:  the golden lion summon will be delete. The Eva Templar class features and dark panter skill will be added to game system. 



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A New Concept of Tyr Warrior Lineage2

07 September 2012

new tyr warrior
A New Transform of Lineage2 Online Games Elliebelly Network News:

Reported from discussion even "Your Voice 2", August to September 2012 - Korean server. A new concept of tyr warrior class topic be one of the major issue to Lineage2 game play. The diversification of tyr warrior class was integrated on six races, related to various class such as duelist, dreadnought, titan, grand khavatary, maestro, doombringer. Warrior has used unique weapons diver on their class an the pattern of battle. When the goddess of destruction patch had been implemented on lineage2 2011, the six classes skills modified into specific battle form. The characteristic of playing style effected to many factors such as class form, weapon, skill mastery and race. However, maestro is especially design with the clarify role to identify their main class as craft master or manufacturer. The topic issue information of new tyr warrior classes can bee seen as information reported bellow:

  • Tyr Warrior Duelist: this class specialized using weapon of high physical fitness base on role of a reliable dealer. The passive skill provide to increase the maximum of HP/CP absorption energy during PVP by broken up a powerful skill attack. 
    • Role play:
      • Passive skills: increase maximum HP/CP, attack power, maximum energy absorption up to 15, dual weapon mastery
      • Active skills: quick slashing weapon consuming with the energy for strong damage
  • Tyr Warrior Dreadnought: specialized on reliable dealer role to the number of enemies using spear/pole axe. The passive skills support to relative of monsters efficiency and increasing the possibility of critical damage hit by rising the weapon used.
    • Role Play:
      • Passive skills: increase possibility of critical damage and hit by using long weapon for second stage
      • Active skills: a wide range attack to reduce weapon resistance and armor defense 
  • Tyr Warrior Titan: specialized on using great sword weapon. Provides high offensive damage and hit. When using long range weapon, the iron arms passive skills increase and additional utility supported against monster.
    • Role play:
      • Passive skills: weapon mastery great sword/blunt, increase attack power 1 step
      • Active skills: raise a certain period of great damage and additional damage when wear great sword
  • Tyr Warrior Grand Khavatary: specialized on fast attack offensive dealers damage, instantaneous hit is increased when using fist weapon. Increase maximum of energy absorption to add additional damage, rising current skills and attack speed for maximum ability of combat.
    •  Role play:
      • Passive skills: the maximum energy absorption up to 15, rising ability of attack instantly and there is possibility of increasing attack when HP drop
      • Active skills: increase damage when using fist
      • Toggle skills: continuously absorb HP to increase attack speed  
  • Tyr Warrior Maestro: specialized in the production of items and acquired the passive skill weapon when using great sword, pole axe/spear. 
    • Role play:
      • Passive skills: acquired critical production effect and essential ingredients, damage increase when use big sword/blunt, increase attack power 1 step when using pole axe/spear
  • Tyr Warrior Doombringer: specialized on high maneuverability and strong interpersonal disarm skill. Update new rush impact disarm skill and lighting skills on the battlefield.
    • Role play:
      • Passive skills: increase damage when use great sword or blunt/mace
      • Active skills: rushing impact around the enemy to trow stunt effect on target while consuming HP, disarm skill for single target


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Echo of The Third Ring Update Lineage2

31 July 2012

echo of the third ring patch update lineage2
A New Transform of Lineage2 Online Games Elliebelly Network News:

The echo of third ring part - the continuing series of echo patch lineage 2 online games, announced for the update at 25 july 2012 - Korean server. Like other part (the first and the second), the third  part of echo ring had been developed for several game changes. The existing of cemetery hunting ground (Aden area) has renewed as Feoh wizard and healer hunting area. The other changes of difficulty of  Worms raid boss had been reduced and fixed. In addition, specific classes skill related to armor effect has also been added on the game world. The third echo of ring part change and content can be read as information bellow: 

Hunting Ground Changes
  • Raid update
    • Earth Worm: Limited personals who jointed at this raid boss had been changed for 49 - 200. The raid boss level gain into level 98. The process step of the raid changed to 4 steps. Load of the monster had been downward. The frequency of monster load skill had been reduced.
    • Other change related raid boss drop had been changed: Fortuna, Spezion, Balor, Tauti, Istina, Valakas, Antaras, etc 
    • Tauti instance zone (extreme) changed from 30 minutes to 45 minutes
  • Kamael village has been changed and renewal
    • Monster hunting had increase level for level 93 - 96
    • The level hunting difficulty had added to game related the character level for better experience (the system similar with dreamy dungeon)
  • The cemetery Aden castle has been changed as the following information:
    • Feoh wizard & Healer Level 97 solo hunting: the monster of the existing patch had been changed to level 97 - 99. A low probability through a rare monster that appeared on the area can gain high experience rewards. King's elite monster and commander available for advance hunting. 
Skills Changes


Class
 Image
Skill
Effect of change
Otheol Log
Maximum critical lvl 1 Passive skill has been changed to state-of-the line, the target damage penalty had been deleted
Maximum critical lvl 2 and 3 Maximimum detrimental had been increased
Scorpion poison Changes to the passive skill
Chain Blow When you are bleeding increase skill 20% 
Blood stab The probability of bleeding has been increased
Razor rain The probability of bleeding has been increased
Dagger explosion The orientation and extent of  the skill attack had been changed
Block Magic Skill icons change 
Critical weakness Skill icons change
Tyr Warrior
Berserker range When bellow HP 70%, increase P.attack and critical rate
Lightning disarm Increase the probability of success
Giant punch Increase the probability of success
Power bomber The probability of success increase, the penalty state has been deleted
Mega strike Damage penalty had been changed
Jump attack Skill usage: the consume of momentum changes into 3 
Hurricane Blaster Skill reuse reduce and add a weakened defense power
Spirit of the Hunter Skill effect increases 30 minutes
Spirit of Slayer Skill effect increases 30 minutes

Other Skill Changes

  • The Aeo Healer skills of turn crystal transition effect has been fixed
  • Turn effect skill such as reflect damage has been fixed
  • Enable/disable toggle skills change depending the character  had been changed
  • Feoh wizard double cast skills problems has been fixed
  • The skills problem related to Feoh wizard class has been fixed
  • The skill of wind riding maintenance by water had been added
Other Changes
  • A new binding scroll item had been added through campaign reward
  • R grade Armor enchantment had been change for the following information:
    • Armor +4
      • Def type: increase movement speed by 3
      • Magic type: critical damage reduce by 2.1%, decrease of probability bleeding and critical 1.7%
    • Armor +6
      • Def type: MP recovery increases bonus 8 (when you are sitting/standing), increase debuff 10% 
      • Magic type: col-down skill has been reduced 3%


Echo of The Ring #1 | Echo of The Ring #2 | Echo of The Ring #3 |  Echo of The Ring #4 | Echo of The Ring #5

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