Lineage II News : elf | Lindvior | Goddess of Destruction Chapter 3
Showing posts with label elf. Show all posts
Showing posts with label elf. Show all posts

Beauty Shop Elf Lineage2 Lindvior

07 December 2012

Lineage2 Online Games News:

Finally we got detail image information of the new feature - beauty shop that only available on goddess of destruction chapter 3 - Lindvior Lineage2, live korean server. Detail new modeling hair and face shape in various race - Beauty shop of Elf new hair and face as bellow: 

Elf New Hair Style and Face - Lineage2 Lindvior

beauty shop elf lindvior

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R99 Bloody Eternal Armor Elf Lineage2 GoD Chapter 3

18 October 2012

R99 bloody armor elfLineage2 Online Games News:

Test server Lineage2 Goddess of Destruction chapter 3 Korea: 10 October 2012 are include: system change, new hunting ground, new item, quest, skills and interface. R99 bloody eternal armor is one of the new item that had been added through the game. The other feature of new item system: weapon masking exterior appearance also implement to the game. Here the detail model reported from various player who make screenshot of R99 bloody eternal armor from elf race (heavy, light and robe set) :


r99 heavy-light armor bloody elf

heavy-light bloody elf l2

r99 robe bloody armor elf lineage2


Human | Elf | Dark Elf | Orc | Dwarf | Kamael | New Effect
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Race Skill Change Goddess Of Destruction Chapter 3

14 October 2012

race skills lineage2 chapter 3
Lineage2 Online Games News:


Goddess of Destruction - Chapter 3: a new era of Lineage 2 balance and harmony system had already tested on Korean server: 10 October 2012. As the last article, awakening 34 classes had become the the major vital issue, effected to all game life and system. The changes of revolution features had made include: system change, hunting ground, quest, item, awakening 34 classes and skills. For example the new awakening 34 classes now days be the main focus that effected in many ways of game system. The skill had tested to be more balance n harmony. In other words, the NCsoft development team also remade the race skill to meet the fitness between race balance, weapon/armor and skills. Detail information based on race skill change will be reported as the following posting (the main change).

Passive Skills Changes:
  • Human
    • Aim: increase resistance water/fire/land/wind by 10
    • Mental fortress: increase debuff resistance by 1%
  • Elf
    • Water blessing: increase water resistance by 20
    • Finesse: increase psychical critical chance 10 and magic critical chance 10
  • Dark Elf
    • Wind blessing: increase win resistance by 20
    • Sharpness: increase physical critical damage 1% and magic critical damage 1%
  • Orc
    • Fire strength: fire property resistance +20
    • Energy tricks: increase max HP/CP/MP by 1%
  • Dwarf
    • Earth blessing: increase land resistance by 20
    • Dexterity: skill reuse time decrease by 1%
  • Kamael
    • Dark blessing: increase dark resistance by 20
    • Battle instinct: PVP damage increase by 1%
Active Skills Changes:
  • Steadfast: immune poison/bleed/hold/stun for 10 seconds, additional increase movement speed by 30.
  • Anticipation: increase physical/magic evasion by 90 for 15 seconds 
  • Vanish: remove debuff, increrase speed and provide untargetable effect for 5 seconds.
  • Savage: increase damage by 10%, magic power 10%, attack speed 10%, magic speed 10%, reduce physical/magic.def by 10% for 60 seconds
  • Undying will: when HP less than/equal to 30% will imune to any damage for 5 seconds.
  • Endurance: reflect received physical damage back to an restore 460 HP by 50% for 5 seconds.
  • Earth tremor: rocks the earth to knock back nearby enemeies to the ground and reduce 30% of phyiscal/magic.def for 3 seconds
  • Soul protection: defends debuff attack three times for 20 seconds. 

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New Social Action Lineage2 Goddess of Destruction Tauti

03 January 2012

Lineage2 Goddess of Destruction chapter 2 Tauti, bring many changes of games interface. One of the most wanted information changes is about a new social action animation. Though elliebellynet had published the guide of it and the lasted video file posted on this blog, it seem not make the member of elliebellnet group on facebook satisfy with the data. We are trying hard to get the detail information about a new social action. We got already by some friends who had already run to test server 21 December 2011, Korea. Thanks to lineage2 power wiki to share the data of a new Lineage 2 Tauti social action as bellow:

Confession Action:
  • Human Mage



  • Human Fighter/Warrior



  • Elf New Social Action



  • Dark Elf New Social Action



  • Orc Mage New Social Action




  • Orc Figter/Warrior




  • Dwarf Confession Action




  • Kamael Confession Action






Confession Action | Though of Provoking


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Lineage2 online game

16 May 2008

Lineage II: The Chaotic Chronicle and The Chaotic Throne is a fantasy massively multiplayer computer role-playing game (MMORPG) and sequel to Lineage. Lineage II has approximately 17 million subscribers worldwide and growing.

Overview
Players create a character as their avatar in the game's medieval-style virtual world called Aden. Humans, Elves and Dark Elves start off in the Kingdom of Aden while Dwarves and Orcs start off in the Kingdom of Elmore (a more northernly section of the map). Players can choose from either fighter or mystic professions at the start, except for Dwarves which are only able to select the fighter profession. This choice acts as an archetype for later profession options. Each race has its own set of classes, even if humans, elves and darkelves have a lot of classes which are very similar to their counterparts in the other two races.

Players have a variety of things they can do for fun in the game. They play alone or as part of a group to fight monsters and complete quests for new skills, experience points, and items. Player versus player (PvP) is a significant portion of the game. The game provides many social/politic/economic aspects which are developed through the community and by the actions in-game of single players. Lineage II features siege warfare like the original. To make sure PvP stays under control, the design includes a Karma system that provides negative consequences for killing other players when they are not fighting back.

Lineage II features greatly improved third-person 3D graphics over its predecessor. The game uses the Unreal 2.0 Engine developed by Epic Games.
Saga
Sagas are the set of Chronicles of Lineage II. The first time they introduced this is with the upcoming Saga 2: The Chaotic Throne which will start with the "Interlude". The first Saga was entitled "The Chaotic Chronicle" which started with the "Prelude".

Chronicles
Chronicles are large-scale updates to Lineage II done every half a year. They are free expansions to the game that every subscriber must download in the form of a patch. As the "Chronicles" advance, a new story develops. There are major game alterations in each new Chronicle, and the game balance has greatly changed in every case so far. Each chronicle also adds a great deal of new content to the game, including new skills, quests, areas and items; some chronicles also increased the level cap.

Saga 1: The Chaotic Chronicle
Chronicle 0: Open Beta Test "Prelude"
After the closed beta test ended, massive numbers of users poured in at a surprising rate when during open beta test's first day. Frequently during the beta test, especially in Japan, NPCs did not spawn correctly because of the massive number of users.

Chronicle 1: Harbingers of War
Released June 29, 2004 Chronicle 1: Harbingers of War added stirring castle sieges, new fierce monsters, items and quests, and a significantly expanded 3D world. Among the many new quests available to players is the Dragon’s Cave quest, which results in a showdown with the massive Earth Dragon, Antharas. Many of the new quests are designed to challenge higher level players, in particular. Also featured in Chronicle 1 are dozens of new weapons and skills for players to obtain. There will be clan housing, where clans can bid on clan halls through an auction system. Additionally, player and creature movement speeds were increased and new PvP arenas were added.

Chronicle 2: Age of Splendor
In Chronicle 1, when a clan successfully won a castle siege, there was not much gained from it other than reputation and pride. After Chronicle 2 was released December 8, 2004, a manor system was added. New parts of the map were added as well, such as the water city of Heine, Devastated Castle, Tower of Insolence, the castle of Innadril, the Aden Coliseum, Alligator Island, Field of Whispers, Field of Silence, and others.

Chronicle 3: Rise of Darkness
With Chronicle 3 released May 2005, came a new twist to the L2 universe called the Seven Signs. The idea behind this twist is to pit two factions (Dusk & Dawn) against one another in a competition for Seals. This competition is voluntary but not joining may hinder progress later in the game (when one is a high level player). Seals are items dropped by mobs that, when turned in, will give players Ancient Adena. Ancient Adena is another level of the Economy in L2 and allows players to purchase items they would not normally have access to.

The addition of the Seven Signs competition also brought a large number of dungeons across Aden called Catacombs and Necropolises, that only participants in the competition can access. For one week, players compete for and turn in as many seals as they can. Winners are given exclusive access to the Catacombs/Necropolis and the losing side will be locked out for one week. During this period, players can also exchange their seals for Ancient Adena. There is also a part called the Festival for parties of 6 or more. The party enters a room and kills monsters (also called mobs) until a time limit is up. This part of the Seven Signs also contributes to scoring in the Seals competition.

Other notable changes are: castle owners now have access to a fire-breathing Wyvern (Dragon) that they can fly around Aden (it should also be noted that they are very expensive to spawn and keep alive while in use); A Grade armor/weapons were added; and a subclass system was introduced that allows players to add another class to their character after level 75.

Chronicle 4: Scions of Destiny
Scions of Destiny was released on February 8, 2006. It featured expanded content in the form of new territories, enemies, summons, equipment, and a system designed to reward diligent, high level players that are victorious in a tournament in which they contend with other players in single combat. This expansion was released by NCSoft's North American counterpart on their Public Test Server on the 8th of January, 2006.

Chronicle 5: Oath of Blood
The Chronicle 5 expansion was released September 6, 2006. Clans received a makeover and the player level cap was raised to 80. New siegeable castles were added to the towns of Rune and Schuttgart. The Demonic Sword Zariche was introduced.

Clan reputation can now be earned through Clan Academy, Clan Warfare, Clan Hall Battles and Clan Quests. Clan Reputation can be used to increase the rank of the clan to unlock clan skills and items. Clans of rank 5 and higher can create academies for the purpose of training and developing clan members. Members that complete their second class transfers through the academy receive commemorative items and increases the clan's reputation. Clan members of level 5 and higher can obtain a clan title. Clans can now have a maximum of 140 players, compared to the previous 40 players; accordingly, alliances can now only have 3 clans, instead of the previous limit of 12.

Roughly 50 skills were added for levels 55+ and the function of certain skills were refined.

An extensive new crafting system was also introduced based on Life Crystals[2] farmed from raid bosses, which can be traded to NPCs for items.

Saga 2: The Chaotic Throne
Throne 0: Interlude
The name of the next Lineage 2 Saga was made public on October 12, 2006. Named "Lineage 2: The Chaotic Throne", and the first Chapter is entitled "Interlude", setting a new course for the Lineage 2 legacy. Interlude went live on Korean servers in December 2006, while on the US & EU regions, Interlude went live on April 11, 2007.

Features: Roughly 60 skills will be added, 51 of those are for levels 76+ and 9 for levels 55+. The function of certain skills will be refined.

Interlude consists of many new features, some being fortresses. Other things include masks, weapon augmentations, additional hunting zones, a new demonic weapon for PvP, and a lot more. Interlude features the 'lost island' (or new island for the players) named "Primeval Isle" where, according to Lore, the Giants used to live.

Throne 1: The Kamael
The 1st Throne was released to the retail server on Wednesday, December 12th 2007. Throne 1 includes a new race, "The Kamael". Official art depicts them having a single wing and have elven characteristics, but whereas the elves use light magic, the Kamael will use dark magic. The 1st Throne also introduces the Fortresses and Nation Wars; not much is known about the Fortresses, but the Nation Wars is a feature that will allow not only an inter-server siege and competitions but also a regional siege and competition. This expansion also adds two more countries or land masses in the western and north eastern regions. It has also been rumored that pets will receive CP and that they "grow", similar to the Hatchlings/Striders
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